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Tometa Software, Inc., offers software solutions and strategies nationally through complex custom programming, consulting, and complete off-site software development. Tometa remains tightly integrated with their client’s IT staff and management while providing guaranteed software applications. The firm, headquartered in Eastern Washington since 1990, works with both government and commercial organizations.
 
The software development process

Requirements
In this phase, both consultant and client discuss the system to be developed. We determine the minimal set of features to be supported (the "needs"), as well as the ideal system desired (the "wants"). The reason it's important to establish these priorities is that many projects are constrained by time; the client has specific needs that must be met within a specific time frame. This is often one motivation for breaking a large project into multiple development cycles. High priority, mission-critical features can be implemented in earlier phases, while desired but less essential features can be added in a later phase. Consequently, once the requirements have been established and prioritized, an initial timetable is determined.

Often the starting point in establishing requirements is a careful analysis of the existing process which is to be automated. By examining the existing process, we can fit the design to the way your business actually operates. Of course, this examination also opens the possibility of modifying the business process to take advantage of the way computers handle information. For example, you would only need to enter data once, even though in a manual process it may need to be copied several times. The key here is to remain flexible, and look for opportunities to streamline certain tasks, without forcing you into any specific procedures.

One of the most powerful tools used in establishing requirements, particularly user interface requirements, is prototyping. What that means is that the consultant will create a dummy application that looks like the final product, but without any of the business logic built in. This prototype is easy to build, and can usually be done in a few days, even for larger systems. Its purpose is to allow the user to see what the final product will actually look like, and get a sense of how much data will fit on one window, how that data is organized, what steps are required to perform specific tasks, and so on. What that means is that usability issues are addressed early in the development process, while they're still easy to correct.

Analysis & Design
One of the most important steps, even though it's frequently ignored. It actually consists of two steps. The first is to establish a high-level design that specifies what the different parts of the system will be, and how they interrelate. During this phase, decisions are made regarding what hardware and operating systems are required, as well as what software tools will be used. User interface standards are established based on the prototype discussed above, so that every window has a consistent 'look-and-feel' in its presentation, and is consequently easier to use.

The second part is a detailed specification of each business module, window, and function within the system. A detailed database design, or schema, is also established at this point. As with prototyping, performing a detailed design allows changes to be made early, while it's still relatively easy. Done properly, this serves as the foundation for the technical documentation of the system. It also serves as a blueprint to guide the development phase. At this point, a firm timetable can usually be established.

Note the distinctions between requirements gathering, analysis and design. Requirements gathering refers to the task of identifying the business problem or need at hand. Analysis refers to the task of understanding the business problem at hand. Design, on the other hand, refers to the process of planning the solution to that problem.

Development
This phase is mostly self-explanatory, although it usually comprises the majority of the project life cycle. Taking the design established in the previous phase, the application itself is then built. As mentioned earlier, often the system is built in multiple phases so that critical functionality can be deployed as early as possible.

Testing
Even though it's listed as a separate phase, the bulk of the testing actually occurs during the development phase. This first part is commonly known as unit testing. Its goal is to make sure that the individual components of the system work well, both separately and in conjunction with other parts of the system. If done poorly, the user will later experience problems such as system crashes, or poor performance. Done well, the user may not even be aware of this form of testing at all.

The other type of testing is known as system testing. Its goal is to make sure that the original requirements have been met, that the business rules embodied in the system are correct, and to verify that the system works as a coherent whole. This stage of testing is done in close coordination with the eventual users of the system. This is another reason why it's important to have the participation of the end users in gathering requirements. Typically, a limited-scale deployment of the hardware and software is done in order to facilitate the testing. Often, a new application will replace an existing one; in such a case, testing often includes running both systems in parallel for a defined period of time.

Documentation
This is probably the most frequently forgotten step. Documentation serves two purposes. Technical documentation is used as a guide for future developers to make changes to a system months or even years later. Even the developer who designed and wrote most of a system would be hard-pressed to remember every detail of its implementation after a period of time. User documentation, on the other hand, is the guide to using the system, as well as making the most of its features. User documentation may come in different forms, from printed manuals to online help files. While one of the goals of effective user interface design is to minimize the need for user documentation by making the system easy and intuitive to use, proper documentation is nonetheless important in training both current and new staff in the use of the system.

Deployment
This is where it all comes together. Hardware is installed, and the network configuration is established. Depending on the design of the system, database, application, and web servers are installed on dedicated server machines. Existing data, if any, is converted to the new system. The finished application is then installed, and final testing is done to make sure that all of the pieces of the system are working correctly in concert with one another.
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